I was heavily involved in the development of the Jovian Concord (Jupiter Gas City Remaster) update for WarFrame. I was part of the small pitch and development team for the remaster all the way through to optimization and polish as it was headed out the door.
Myself and Andrew Wood were the primary artists. Together we developed the visual look for the update. These are some favorite tiles of mine.
I was the artist on this objective cave in the Plains of Eidolon update for Warframe. Myself and Level Designer Sam Berube collaborated on the layout and themeing and together brought it to completion.