F.A.N.G. Center
I was the Level Artist for the F.A.N.G. Center. I worked closely with Level Designer Ted McIlwain on the layout. I designed, blocked out and completed the first pass of the structures.
I was responsible for layout/composition, prop callouts and placement, terrain work, and large and small scale story-telling elements. Final textures and modelling of the structures were done by Jasmine Wong and Theo Mills respectively.