Assassins Creed Unity: Pantheon

Assassins Creed Unity: Pantheon

The blockout for the Pantheon was done by Richard Bharata.

I worked with Gary Yeung taking Richard's blockout to final, using kit pieces where we could and creating the unique elements ourselves.

The art for the front, back, and walls were done by me. I iterated on Richard's kit and created the textures for the walls. I created the ornamental carved wreaths that run the parameter of the building. I also did prop placements for the front of the Pantheon and the scaffolding sections surrounding the landmark.

The modelling and texturing of the roof and dome was done by Gary Yeung.