I am Sarah Cole-Megaro. I have many years of experience working on AAA titles and have shipped games in major franchises including Assassin’s Creeds and Far Cry. My specialization is in environment art; modeling, texturing, sculpting, layout, and environmental story-telling. My drive is creating beautiful levels that the player will enjoy playing again and again.
I graduated from Humber College in Toronto in 2011. In early 2012 I began work at Ubisoft Toronto. I started as a junior modeller but quickly worked my way up to Level Artist. I spent over five years at Ubisoft working on many of their flagship franchises. In June of 2017 I joined Digital Extremes as a Layout Artist on the WarFrame project.
Please feel free to contact me at firstname.lastname@example.org